677
qstr_You_re_too_tired_to_ You're_too_tired_to_channel_that_weave_right_now.
qstr_Air_blast_did_{reg3} Air_blast_did_{reg3}_damage_to_{s5}.
qstr_Received_{reg3}_dama Received_{reg3}_damage.
qstr_Fireball_did_{reg3}_ Fireball_did_{reg3}_damage_to_{s5}.
qstr_{s1}_healed_{s2}_for {s1}_healed_{s2}_for_{reg2}_percent.
qstr_Earthquake_did_{reg3 Earthquake_did_{reg3}_damage_to_{s5}.
qstr_Balefire_did_{reg3}_ Balefire_did_{reg3}_damage_to_{s5}.
qstr_Next_Page Next_Page
qstr_Candidate_#1:_{s1} Candidate_#1:_{s1}
qstr_Candidate_#2:_{s1} Candidate_#2:_{s1}
qstr_{s3}_of_{s4}_wishes_ {s3}_of_{s4}_wishes_to_select_a_new_marshall_and_invites_his_vassals_for_a_counsel._{s1}_and_{s2}_are_the_likely_candidates.
qstr_Continue... Continue...
qstr_Who_do_you_wish_to_s Who_do_you_wish_to_support?
qstr_{s1} {s1}
qstr_{s1}_gives_his_suppo {s1}_gives_his_support_to_{s2}.
qstr_Number_of_Supporters Number_of_Supporters:_{reg0}
qstr_{s2}_has_heard_his_v {s2}_has_heard_his_vassals'_counsel._He_selects_{s1}_as_the_marshall_of_{s3}.
qstr_Action Action
qstr_Mount Mount
qstr_Attack_Type Attack_Type
qstr_Hold_This_Position Hold_This_Position
qstr_Follow_Me Follow_Me
qstr_Charge Charge
qstr_Advance Advance
qstr_Fall_Back Fall_Back
qstr_Stand_Closer Stand_Closer
qstr_Spread_Out Spread_Out
qstr_Stand_Ground Stand_Ground
qstr_Dismount Dismount
qstr_Use_Any_Weapon Use_Any_Weapon
qstr_Use_Blunt_Weapons Use_Blunt_Weapons
qstr_Hold_Your_Fire Hold_Your_Fire
qstr_Fire_At_Will Fire_At_Will
qstr_Us Us
qstr_Enemies Enemies
qstr_Ready Ready
qstr_Wounded Wounded
qstr_Dead Dead
qstr_Allies Allies
qstr_Number_of_men_knocke Number_of_men_knocked_down:_{reg1}
qstr_Number_of_men_left:_ Number_of_men_left:_{reg1}
qstr_Opponents_Beaten:_{r Opponents_Beaten:_{reg1}
qstr_Opponents_Remaining: Opponents_Remaining:_{reg1}
qstr_Remain_in_retirement Remain_in_retirement.
qstr_Go_back_to_the_adven Go_back_to_the_adventuring.
qstr_You_have_retired_at_ You_have_retired_at_level_{reg4}_after_{reg5}_days_of_adventuring.
qstr_Effect_on_Score Effect_on_Score
qstr_Settlements_owned_by Settlements_owned_by_you:_{reg0}
qstr_{reg0?+:}{reg0} {reg0?+:}{reg0}
qstr_Friendly_Settlements Friendly_Settlements:_{reg0}
qstr_Hostile_Settlements: Hostile_Settlements:_{reg0}
qstr_{reg0} {reg0}
qstr_Friendly_Lords:_{reg Friendly_Lords:_{reg0}
qstr_Enemy_Lords:_{reg0} Enemy_Lords:_{reg0}
qstr_Victories:_{reg0} Victories:_{reg0}
qstr_Defeats:_{reg0} Defeats:_{reg0}
qstr_Quests_Completed:_{r Quests_Completed:_{reg0}
qstr_Companions_Found:_{r Companions_Found:_{reg0}
qstr_Companions_Lost/Depa Companions_Lost/Departed:_{reg0}
qstr_Wealth:_{reg0}_denar Wealth:_{reg0}_denars
qstr_Inventory:_{reg0}_de Inventory:_{reg0}_denars
qstr_Renown:_{reg0} Renown:_{reg0}
qstr_Experience:_{reg0} Experience:_{reg0}
qstr_Days_Passed:_{reg0} Days_Passed:_{reg0}
qstr_Difficulty:_{reg0}% Difficulty:_{reg0}%
qstr_{reg3?+:}{reg0} {reg3?+:}{reg0}
qstr_TOTAL_SCORE:_{reg0} TOTAL_SCORE:_{reg0}
qstr_{s1}_of_{s3}_was_def {s1}_of_{s3}_was_defeated_in_battle_but_managed_to_escape.
qstr_DEBUG:_{s1}_no_longe DEBUG:_{s1}_no_longer_leads_a_party.
qstr_DEBUG:_{s1}_is_no_lo DEBUG:_{s1}_is_no_longer_a_prisoner.
qstr_DEBUG:_{s1}_is_now_a DEBUG:_{s1}_is_now_a_prisoner_of_player.
qstr_DEBUG:_{s1}_is_now_a_ DEBUG:_{s1}_is_now_a_prisoner_of_{s2}.
qstr_+{reg1}_to_party_mor +{reg1}_to_party_morale
qstr_Requires_{reg1}_inte Requires_{reg1}_intelligence_to_read
qstr_Reading_Progress:_{r Reading_Progress:_{reg1}%
qstr_wound_treament wound_treament
qstr_trainer trainer
qstr_surgery surgery
qstr_+1_to_{s1}_while_in_ +1_to_{s1}_while_in_inventory
qstr_Move_here Move_here
qstr_View_notes View_notes
qstr__{s61} _{s61}
qstr_ERROR:_More_than_15_ ERROR:_More_than_15_trade_routes_are_given_for_{s1}.
qstr_You_found_a_rare_ite You_found_a_rare_item!
qstr_{reg4}_killed_{reg5} {reg4}_killed,_{reg5}_wounded
qstr_killed killed
qstr_wounded wounded
qstr_{reg3?{reg3}:}_{s1}_ {reg3?{reg3}:}_{s1}_({s2})
qstr_{s0}_{reg3?{reg3}:}_ {s0},_{reg3?{reg3}:}_{s1}_({s2})
qstr_{s0}^{reg3?{reg3}:}_ {s0}^{reg3?{reg3}:}_{s1}_({s2})
qstr_{s0}^TOTAL:_{reg3}__ {s0}^TOTAL:_{reg3}_({s2})
qstr_None None
qstr_^None ^None
qstr_nothing nothing
qstr_{reg0}_village{reg1? {reg0}_village{reg1?s:}
qstr_{reg0}_castle{reg1?s {reg0}_castle{reg1?s:}
qstr_{reg0}_castle{reg1?s: {reg0}_castle{reg1?s:}_and_{s0}
qstr_{reg0}_town{reg1?s:} {reg0}_town{reg1?s:}
qstr_{reg0}_town{reg1?s:}_ {reg0}_town{reg1?s:}_and_{s0}
qstr_{reg0}_town{reg1?s:}_{ {reg0}_town{reg1?s:},_{s0}
qstr_Your_opponents_are_r Your_opponents_are_ready_for_the_fight.
qstr_Try_to_destroy_as_ma Try_to_destroy_as_many_targets_as_you_can._You_have_two_and_a_half_minutes_to_clear_the_track.
qstr_Stay_behind_the_line Stay_behind_the_line_on_the_ground_and_shoot_the_targets._Try_not_to_waste_any_shots.
qstr_Battle_Advantage_=_{ Battle_Advantage_=_{reg0}.
qstr_{s9}_wants_you_to_re {s9}_wants_you_to_resume_following_{reg3?her:his}_army_until_further_notice.
qstr__Being_Raided_ (Being_Raided)
qstr__Looted_ (Looted)
qstr__Under_Siege_ (Under_Siege)
qstr_The_village_of_{s1}_ The_village_of_{s1}_has_been_looted_by_{s2}.
qstr_{s3}_is_no_longer_un {s3}_is_no_longer_under_siege.
qstr_Enemies_spotted_near Enemies_spotted_near_{s1}.
qstr_{s1}_has_been_besieg {s1}_has_been_besieged_by_{s2}_of_{s3}.
qstr_{s1}_is_chosen_as_th {s1}_is_chosen_as_the_marshall_of_{s2}.
qstr_{s1}_is_the_new_mars {s1}_is_the_new_marshall_of_{s2}.
qstr_{s1}_decided_to_do_n {s1}_decided_to_do_nothing.
qstr_{s1}_decided_to_gath {s1}_decided_to_gather_army.
qstr_{s1}_decided_to_besi {s1}_decided_to_besiege_{s2}.
qstr_{s1}_decided_to_raid {s1}_decided_to_raid_{s2}.
qstr_{s1}_decided_to_atta {s1}_decided_to_attack_{s2}.
qstr_{s1}_decided_to_attac {s1}_decided_to_attack_enemies_around_{s2}.
qstr_You_gained_{reg12}_r You_gained_{reg12}_renown.
qstr_You_lose_{reg12}_ren You_lose_{reg12}_renown.
qstr_Your_relation_with_{ Your_relation_with_{s1}_has_improved.
qstr_Your_relation_with_{s Your_relation_with_{s1}_has_deteriorated.
qstr_You_gain_honour. You_gain_honour.
qstr_You_lose_honour. You_lose_honour.
qstr_{s1}_has_declared_wa {s1}_has_declared_war_against_{s2}.
qstr_{s1}_and_{s2}_have_m {s1}_and_{s2}_have_made_peace_with_each_other.
qstr_{s2}_{reg3?was:is_cu {s2}_{reg3?was:is_currently}_at_{s3}.
qstr_{s2}_{reg3?was:is}_t {s2}_{reg3?was:is}_travelling_to_{s3}_and_{reg4?she:he}_{reg3?was:should_be}_close_to_{s4}{reg3?:_at_the_moment}.
qstr_{s2}_{reg3?was:is}_i {s2}_{reg3?was:is}_in_wilderness_and_{reg4?she:he}_{reg3?was:should_be}_close_to_{s3}{reg3?:_at_the_moment}.
qstr_{s2}_{reg3?was:is}_b {s2}_{reg3?was:is}_being_held_captive_at_{s3}.
qstr_{s2}_{reg3?was:has_b {s2}_{reg3?was:has_been}_taken_captive_by_{reg4?her:his}_enemies.
qstr_{reg3?{s2}_s_locatio {reg3?{s2}'s_location_was_unknown:I_don't_know_where_{s2}_is}.
qstr_{s6}_has_joined_your {s6}_has_joined_your_party
qstr_You_now_owe_{reg2}_d You_now_owe_{reg2}_denars_to_{s1}.
qstr_Renown_value_for_thi Renown_value_for_this_battle_is_{reg8}.
qstr_You_have_run_into_a_ You_have_run_into_a_trap!
qstr_You_are_attacked_by_ You_are_attacked_by_a_group_of_bandits!
qstr_Holding Holding
qstr_Following Following
qstr_Charging Charging
qstr_Advancing Advancing
qstr_Falling_Back Falling_Back
qstr_Standing_Closer Standing_Closer
qstr_Spreading_Out Spreading_Out
qstr_Standing Standing
qstr_N/A N/A
qstr_Free Free
qstr_Any_Weapon Any_Weapon
qstr_Blunt_Weapons Blunt_Weapons
qstr_Infantry__{reg1}_ Infantry_({reg1})
qstr_Archers__{reg2}_ Archers_({reg2})
qstr_Cavalry__{reg3}_ Cavalry_({reg3})
qstr_{reg4} {reg4}
qstr_{reg5} {reg5}
qstr_{reg6} {reg6}
qstr_{reg7} {reg7}
qstr_{reg8} {reg8}
qstr_{reg9} {reg9}
qstr_{reg10} {reg10}
qstr_{reg11} {reg11}
qstr_{reg12} {reg12}
qstr_{s1}_Rebels {s1}_Rebels
qstr_Given_by:_{s62} Given_by:_{s62}
qstr_Given_on:_{s60} Given_on:_{s60}
qstr_You_have_{reg0}_days You_have_{reg0}_days_to_finish_this_quest.
qstr_This_quest_has_been_ This_quest_has_been_concluded._Talk_to_{s59}_to_finish_it.
qstr_This_quest_has_been_s This_quest_has_been_successfully_completed._Talk_to_{s59}_to_claim_your_reward.
qstr_This_quest_has_faile This_quest_has_failed._Talk_to_{s59}_to_explain_the_situation.
qstr_At_the_time_quest_wa At_the_time_quest_was_given:^{s1}
qstr_{s4}_is_in_{s5} {s4}_is_in_{s5}
qstr_{s1}_is_infested_by_ {s1}_is_infested_by_bandits.
qstr_nowhere nowhere
qstr_{s7}_and_{s8} {s7}_and_{s8}
qstr_{s7}_{s8} {s7},_{s8}
qstr_noone noone
qstr_{s9}_and_{s10} {s9}_and_{s10}
qstr_{s9}_{s10} {s9},_{s10}
qstr_{s11}_and_{s12} {s11}_and_{s12}
qstr_{s11}_{s12} {s11},_{s12}
qstr_{s5}_is_ruled_by_{s6 {s5}_is_ruled_by_{s6}.^It_occupies_{s8}.^Its_vassals_are_{s10}.^{s5}_is_at_war_with_{s12}.
qstr_{s5}_has_been_defeat {s5}_has_been_defeated!
qstr_{s5}_has_a_strength_ {s5}_has_a_strength_of_{reg1}_men_in_total.
qstr_{s54}_is_a_claimant_ {s54}_is_a_claimant_to_the_throne_of_{s56}.
qstr_{s57}_and_{s58} {s57}_and_{s58}
qstr_{s57}_{s58} {s57},_{s58}
qstr_{reg3?She:He} {reg3?She:He}
qstr_^{s59} ^{s59}
qstr_{reg6?:{reg4?{s54}_i {reg6?:{reg4?{s54}_is_the_ruler_of_{s56}.^:{s54}_is_a_vassal_of_{s55}_of_{s56}.^}}Renown:_{reg5}.^{reg9?{reg3?She:He}_is_the_{reg3?lady:lord}_of_{s58}.:{reg3?She:He}_has_no_fiefs.}{s59}
qstr_The_last_time_you_sa The_last_time_you_saw_{reg1?her:him},_{s1}
qstr_The_last_time_you_he The_last_time_you_heard_about_{reg1?her:him},_{s1}
qstr_The_town_of_{s50} The_town_of_{s50}
qstr_The_village_of_{s50} The_village_of_{s50}_near_{s52}
qstr_{s50} {s50}
qstr_{s51}_belongs_to_{s1 {s51}_belongs_to_{s1}_of_{s2}.^
qstr_{s2}It_has_no_villag {s2}It_has_no_villages.^
qstr_{s2}{reg0?Its_villag {s2}{reg0?Its_villages_are:Its_village_is}_{s8}.^
qstr_{s2}Its_prosperity_i {s2}Its_prosperity_is:_{s50}
qstr_Current_garrison_con Current_garrison_consists_of_{reg5}_men.^Has_food_stock_for_{reg6}_days.
qstr_Very_Poor Very_Poor
qstr_Poor Poor
qstr_Average Average
qstr_Rich Rich
qstr_Very_Rich Very_Rich
qstr_Manor Manor
qstr_A_manor_lets_you_res A_manor_lets_you_rest_at_the_village_and_pay_your_troops_half_wages_while_you_rest.
qstr_Mill Mill
qstr_A_mill_increases_vil A_mill_increases_village_prosperity_by_5%.
qstr_Watch_Tower Watch_Tower
qstr_A_watch_tower_lets_t A_watch_tower_lets_the_villagers_raise_alarm_earlier._The_time_it_takes_for_enemies_to_loot_the_village_increases_by_25%.
qstr_School School
qstr_A_shool_increases_th A_shool_increases_the_loyality_of_the_villagers_to_you_by_+1_every_week.
qstr_Messenger_Post Messenger_Post
qstr_A_messenger_post_let A_messenger_post_lets_the_inhabitants_send_you_a_message_whenever_enemies_are_nearby,_even_if_you_are_far_away_from_here.
qstr_Prison_Tower Prison_Tower
qstr_A_prison_tower_reduc A_prison_tower_reduces_the_chance_of_captives_held_here_running_away_successfully.
qstr_Prosperity_of_{s2}_h Prosperity_of_{s2}_has_changed_from_{s3}_to_{s4}.
qstr_{s4}_looks_upset. {s4}_looks_upset.
qstr_your_party your_party
qstr_{reg0?One_of_your_pr {reg0?One_of_your_prisoners,_:}{s1}_of_{s3}_has_escaped_from_captivity!
qstr_You_brought_{reg3}_h You_brought_{reg3}_heads_of_cattle_to_{s1}.
qstr_I_heard_that_there_w I_heard_that_there_will_be_a_tournament_in_{s62}_soon.
qstr_I_heard_that_one_can I_heard_that_one_can_buy_{s62}_very_cheap_at_{s63}.
qstr_I_heard_that_they_pa I_heard_that_they_pay_a_very_high_price_for_{s62}_at_{s63}.
qstr_Log_entry_{reg3}:_ty Log_entry_{reg3}:_type_{reg4}
qstr_Center:_{s4} Center:_{s4}
qstr_Troop:_{s4} Troop:_{s4}
qstr_Lord:_{s4} Lord:_{s4}
qstr_Ally_party_is_presen Ally_party_is_present
qstr_{s4}_is_present_at_e {s4}_is_present_at_event
qstr_Event_#{reg5}_type_{ Event_#{reg5},_type_{reg6},_time_{reg8}:_player's_kingdom_relation_to_troop_object_=_{reg7}
qstr_Event_#{reg5}_type_{r Event_#{reg5},_type_{reg6},_time_{reg8}:_player's_kingdom_relation_to_center_object_faction_=_{reg7}
qstr_Event_#{reg5}_type_{re Event_#{reg5},_type_{reg6},_time_{reg8}:_player's_kingdom_relation_to_faction_object_=_{reg7}
qstr_Event_#{reg5}_type_{reg Event_#{reg5},_type_{reg6},_time_{reg8}._No_relevant_kingdom_relation
qstr_Event_#{reg5}_type_{reg6 Event_#{reg5},_type_{reg6},_time_{reg8}._Player_unaffiliated
qstr_Elapsed_hours:_{reg7 Elapsed_hours:_{reg7}
qstr_Reputation_type:_{s1 Reputation_type:_{s15}
qstr_Entries_up_to_#{reg5 Entries_up_to_#{reg5}_skipped
qstr_{s0}^{s1} {s0}^{s1}
qstr_Your_troops_are_at_{ Your_troops_are_at_{reg1}%_cohesion_(+{reg3}%_bonus),_the_enemy_at_{reg2}%!
qstr_Morale_of_your_troop Morale_of_your_troops_wavers!
qstr_Morale_of_your_enemi Morale_of_your_enemies_wavers!
qstr_Your_enemies_flee_in Your_enemies_flee_in_terror!
qstr_Your_troops_flee_in_ Your_troops_flee_in_terror!
qstr_You_lost_{reg1}_expe You_lost_{reg1}_experience_points.
qstr_Cannot_leave_now. Cannot_leave_now.
qstr_{s1}_prepares_the_fi {s1}_prepares_the_fireball_weave.
qstr_{s1}_prepares_the_he {s1}_prepares_the_heal_weave.
qstr_{s1}_prepares_the_bi {s1}_prepares_the_bind_weave.
qstr_{s1}_prepares_the_ea {s1}_prepares_the_earthquake_weave.
qstr_{s1}_prepares_the_se {s1}_prepares_the_seeker_weave.
qstr_{s1}_prepares_the_ba {s1}_prepares_the_balefire_weave.
qstr_{s1}_prepares_the_ai {s1}_prepares_the_air_blast_weave.
qstr_{s1}_gains_1_channel {s1}_gains_1_channeling.
qstr_Help_Menu^^Battlefie Help_Menu^^Battlefield_Tactics:_Use_j_to_order_your_troops_to_form_ranks,_k_to_order_a_wedge,_u_to_bring_them_out_of_formation,_or_p_to_order_them_to_form_a_line.^^Battle_Morale:_Use_t_to_check_your_troops_health,_y_to_rally_your_men,_and_g_to_call_for_reinforcements.^^Spear_Bracing:_Use_b_to_brace_spears.^^_ter'angreal:^Spike_Wall_-_alt+w^Call_Tower_-_alt+t^^_To_sprint_press_the_v_key._You_can_sprint_once_every_60_seconds.^^_Press_X_key_to_close_help_menu
qstr__ _
qstr_Forming_ranks. Forming_ranks.
qstr_Forming_a_line. Forming_a_line.
qstr_Forming_a_wedge. Forming_a_wedge.
qstr_Formation_disassembl Formation_disassembled.
qstr_You_have_killed_{reg You_have_killed_{reg1}_enemies_in_this_battle!
qstr_Your_bravery_inspire Your_bravery_inspires_your_troops!
qstr_You_rally_your_men! You_rally_your_men!
qstr_You_call_for_reinfor You_call_for_reinforcements!
qstr_Reinforcements_arriv Reinforcements_arrive!
qstr_Releasing_spear. Releasing_spear.
qstr_Your_horse_received_ Your_horse_received_{reg1}_damage_from_a_braced_spear!
qstr_The_injury_causes_yo The_injury_causes_your_grip_on_the_spear_to_slip!
qstr_Spear_wall_dealt_{re Spear-wall_dealt_{reg1}_damage!
qstr_Bracing_spear_for_ch Bracing_spear_for_charge.
qstr_You_push_yourself_to You_push_yourself_to_the_limit!
qstr_You_are_out_of_breat You_are_out_of_breath..._
qstr_You_feel_ready_to_sp You_feel_ready_to_sprint_again._
qstr_{reg3?{s1}_s_profici {reg3?{s1}'s_proficiency_in_one_handed_weapon_has_improved_by_{reg2}_to_{reg1}.:{s1}'s_one_handed_weapon_proficiency_have_reach_to_{reg1}.}
qstr_{reg3?{s1}_s_proficie {reg3?{s1}'s_proficiency_in_two_handed_weapon_has_improved_by_{reg2}_to_{reg1}.:{s1}'s_two_handed_weapon_proficiency_have_reach_to_{reg1}.}
qstr_{reg3?{s1}_s_proficien {reg3?{s1}'s_proficiency_in_polearm_has_improved_by_{reg2}_to_{reg1}.:{s1}'s_polearm_proficiency_have_reach_to_{reg1}.}
qstr_{reg3?{s1}_s_proficienc {reg3?{s1}'s_proficiency_in_archery_has_improved_by_{reg2}_to_{reg1}.:{s1}'s_archery_proficiency_have_reach_to_{reg1}.}
qstr_{reg3?{s1}_s_proficiency {reg3?{s1}'s_proficiency_in_crossbow_has_improved_by_{reg2}_to_{reg1}.:{s1}'s_crossbow_proficiency_have_reach_to_{reg1}.}
qstr_{reg3?{s1}_s_proficiency_ {reg3?{s1}'s_proficiency_in_throwing_has_improved_by_{reg2}_to_{reg1}.:{s1}'s_throwing_proficiency_have_reach_to_{reg1}.}
qstr_Tutorial Tutorial
qstr_You_must_stay_behind You_must_stay_behind_the_line_on_the_ground!_Point_is_not_counted.
qstr_Do_you_wish_to_give_ Do_you_wish_to_give_up_the_fight?
qstr_You_ve_lost_a_total_ You've_lost_a_total_number_of_{reg2}_duels.
qstr_You_ve_won_a_total_n You've_won_a_total_number_of_{reg2}_duels
qstr_{s4}:_M{reg3}_2M{reg {s4}:_M{reg3},_2M{reg4},_PC{reg5},_2PC{reg6},_PM{reg7}
qstr_You_were_born_into_t You_were_born_into_the_harshness_of_the_Three-fold_Land._Hot_by_day,_freezing_by_night,_with_dangerous_plants,_lethal_animals,_and_blood_fueds._Your_father_was_a_Sept_Chief,_who_worked_to_keep_the_hold_strong,_but_still_managed_to_teach_you_much_about_survival;_certainly_more_than_most_soft,_water-fat_wetlanders_knew._And_then_came_the_day_that_he_left_to_"kill_the_Dark_One,"_leaving_you_to_fend_for_yourself.
qstr_The_first_sound_you_ The_first_sound_you_remember_hearing_is_the_sound_of_a_Trolloc_raid._You_were_born_in_the_Borderlands,_and_your_father_was_a_hardened_warrior._Though_he_spent_most_of_his_time_in_the_taverns_and_on_the_battlefield,_you_still_learned_many_things_from_him_-_namely_how_to_track,_how_to_sense_a_coming_attack,_and_how_to_use_whatever_happened_to_be_close_at_hand_as_a_weapon_when_the_Fades_came._But_even_the_most_hardened_warrior_must_one_day_fall,_and_so_came_the_day_when_he_was_taken_captive_by_the_Trollocs,_and_you_never_saw_him_again.
qstr_You_were_born_into_th You_were_born_into_the_oppression_of_Tear._Always_out_of_the_house,_always_following_a_lead,_your_father_was_hired_out,_usually_by_Tairen_nobles,_to_catch_thieves,_murderers,_and_other_criminals_and_ne'er-do-wells._Particularly_apt,_he_raised_enough_money_to_educate_you,_and_to_keep_you_from_becoming_just_another_deckhand_down_at_the_docks._And,_like_all_good_Thief-Catchers,_your_father_was_adept_at_the_skills_of_his_trade_-_or_rather,_the_skills_of_his_prey._He_taught_you_thievery,_and_how_to_keep_up_a_good_network_of_contacts,_how_to_sway_a_suspicious_guard_to_your_thinking,_and_generally_how_to_think_like_your_quarry._But_one_night,_after_a_contract_with_one_of_the_High_Lords_of_Tear,_he_failed_to_return_home,_and_you_have_not_seen_him_since.
qstr_{reg3?daughter:son} {reg3?daughter:son}
qstr_You_were_born_into_the You_were_born_into_the_peace_and_security_of_the_Tinkers._As_one_of_the_Traveling_People,_your_father_was_a_merry_man,_singing_and_dancing_with_your_mother._Life_was_wonderful,_as_was_the_food._You_learned_the_Way_of_the_Leaf,_the_way_of_peace,_negotiation,_sincerity,_and_happiness._You_could_imagine_no_other_way_to_live._But_there_were_times_when_you_were_woke_up_in_the_middle_of_the_night,_everyone_frantically_racing_to_and_fro,_running_away_from_the_sounds_of_metal_tearing_flesh._And_after_those_times,_there_were_people_you_never_saw_again._A_couple_years_pass,_and_your_father_is_one_of_those.
qstr_You_were_born_at_Sea You_were_born_at_Sea,_on_the_deck_of_a_great_ship_called_the_Waveskimmer._Your_father_was_the_Cargomaster,_and_oversaw_all_of_the_buying_and_the_selling_that_took_place._Though_you_learned_much_about_the_Bargain_from_him,_you_spent_most_of_your_time_at_sea_as_a_deckhand,_becoming_particularly_adroit_at_climbing_through_the_rigging_and_deftly_completing_your_task._However,_there_came_the_day_when,_navigating_the_Fingers_of_the_Dragon,_the_ship_ran_ashore._Your_father_fell_overboard_and_hit_his_head,_falling_unconcious_and_eventually_drowning.
qstr_You_were_born_into_d You_were_born_into_darkness._An_educated_man_of_some_renown,_your_father_nevertheless_served_the_Great_Lord_of_the_Dark._When_you_wandered_in_on_him_conferring_with_others_in_his_circle,_he_was_urged_to_kill_you,_but_instead_opted_to_teach_you_about_the_glories_of_Shai'tan._"The_Shadow_is_always_present,_even_in_the_brightest_Light,"_he_told_you_one_night._"When_the_Light_dies,_what_is_there_but_darkness?_Better_to_embrace_it_than_be_swallowed_by_it."_This_philosophy_did_not_seem_to_help_him,_however,_when_he_was_hung_in_the_town_center_by_a_patrol_of_Whitecloaks.
qstr_You_were_born_into_r You_were_born_into_relative_wealth_and_prosperity._Your_father_was_a_nobleman_of_a_minor_House,_though_could_claim_some_small_relation_to_the_royal_line._Growing_up,_you_had_the_advantage_of_being_able_to_play_with_the_peasant_children,_since_hierarchy_around_your_home_was_not_as_strictly_upheld_as_some_other_places._You_were_well_educated_during_your_beginning_years,_and_well_versed_in_the_rigors_of_politics,_which_you_grasp_easily._This_all_came_to_an_end_when_your_father,_who_acted_as_a_pillar_of_your_young_life,_was_assassinated_by_a_man_that_no_one_noticed_until_it_was_too_late...
qstr_After_the_death_of_y After_the_death_of_your_father,_you_wandered_out_into_the_Wastes,_looking_for_something_more_than_what_you_had_known_before._Far_from_finding_this,_you_instead_accidently_stumble_upon_Imre_Stand,_where,_because_you_cannot_be_taken_captive_(gai'shain)_you_are_trained_to_herd_goats._As_you_grow_older,_you_slowly_learn_more_and_more_from_the_Aiel_you_interact_with,_and_you_refine_your_martial_skills_and_your_use_of_the_spear_and_buckler.
qstr_After_the_death_of_yo After_the_death_of_your_father,_you_found_your_way_to_the_streets_of_Tear,_where_you_were_forced_to_steal_from_innocent_passerbys_in_order_to_buy_a_scrap_of_bread._All_of_your_previous_notions_of_life,_honor,_and_morality_faded_away_in_the_constant_struggle_against_starvation._You_managed,_through_your_skills,_to_stay_ahead_of_the_Thief-Catchers_and_the_guards_that_came_after_you,_though_sometimes_by_the_skin_of_your_teeth.
qstr_After_the_death_of_you After_the_death_of_your_father,_you_came_to_the_great_city_of_Illian,_mucking_out_the_stables_of_the_inn_and_taking_care_of_horses._As_a_result,_you_learned_much_about_the_animals,_as_well_as_the_people_who_rode_them._For_example,_you_figured_out_travellers_in_expensive_clothing_tipped_well,_but_were_often_curt_and_sometimes_downright_rude._Regardless,_you_did_your_work_to_the_best_of_your_abilities.
qstr_After_the_death_of_your After_the_death_of_your_father,_you_came_to_the_wondrous_city_of_Tar_Valon,_where_you_had_the_good_fortune_to_be_employed_as_a_kitchenhand_in_the_White_Tower_itself._Often,_you_worked_next_to_Novices,_and_sometimes_Accepted._As_a_result,_you_overheard_many_things_about_channeling_that_you_probably_should_not_have,_and_suddenly_Aes_Sedai_and_the_One_Power_did_not_seem_so_mysterious_to_you._In_the_times_you_were_not_working,_you_were_watching_the_Warders_in_the_practice_yard,_and_you_learned_much_about_combat_that_you_did_not_know_before.
qstr_After_the_death_of_your_ After_the_death_of_your_father,_you_wandered_to_Cairhien,_where_you_obtained_access_to_their_great_library._You_became_learned_in_several_subjects,_including_mathematics,_engineering,_philosophy,_and_medicine._Occasionally,_you_even_served_as_an_apprentice_to_some_of_the_local_healers,_and_the_engineers_taught_you_a_thing_or_two,_though_you_secretly_despised_the_severity_of_the_architecture_and_would_rather_have_worked_with_the_Ogier_when_they_were_in_the_city._Also,_you_somewhat_unwillingly_picked_up_on_the_politics_and_inner_workings_of_Daes_Dae'mar,_and_your_understanding_of_political_intrigue_deepened.
qstr_After_the_death_of_your_f After_the_death_of_your_father,_a_travelling_entertainer,_a_gleeman,_took_you_under_his_wings._He_was_a_relaxed_fellow,_always_looking_forward_to_the_next_village._Along_the_way_he_taught_you_many_things;_how_to_tumble,_how_to_declaim,_how_to_throw_knives_with_eerie_accuracy,_and_how_to_avoid_being_cheated_in_business_dealings._You_became_deft_and_agile,_and_a_talented_speaker._
qstr_{reg3?daughter:man} {reg3?daughter:man}
qstr_In_the_heat_of_the_A In_the_heat_of_the_Aiel_Wastes,_you_find_acceptance_into_one_of_the_Aiel_warrior_societies._There,_you_learn_the_intricacies_of_ji'e'toh,_the_rigid_honor_system._You_are_taught_ways_to_use_a_spear_that_you_did_not_even_know_existed,_and_your_skills_in_war_are_brought_to_the_highest_of_levels._Because_Aiel_do_not_ride_horses,_you_develope_the_ability_to_run_at_high_speeds_for_long_distances_without_becoming_tired._When_you_are_not_fighting,_you_are_working_diligently_for_the_betterment_of_your_clan._Soon,_some_begin_whispering_that_you_should_be_a_{reg3?Wise_One:Sept_Chief}_because_of_your_skills_at_both_war_and_peace.
qstr_{reg3?woman:man} {reg3?woman:man}
qstr_In_Tar_Valon_you_go_ In_Tar_Valon,_you_go_to_the_Warders,_the_deadliest_warriors_on_this_side_of_the_Spine_of_the_World._You_begin_to_learn_each_and_every_aspect_of_fighting,_aspects_you_did_not_even_know_exist._You_learn_the_Oneness,_sometimes_called_the_Flame_and_Void,_and_for_some_reason_you_sense_great_potential_every_time_you_practice_this,_almost_a_light_shining_over_your_shoulder._Under_Hammer_Gaidin,_you_become_a_master_of_weapons,_blades_especially._The_training_is_hard,_but_the_payoff_is_more_than_worth_it._Soon,_you_feel_Aes_Sedai_eying_you_speculatively.
qstr_In_a_twisting_of_cha In_a_twisting_of_chance,_you_become_a_Court-Bard_to_Queen_Morgase,_due_to_the_recent_absence_of_that_position._Mostly,_she_admires_you_for_your_speaking_skill_and_your_keen_mind,_but_you_sense_an_intense_heat_in_her_eyes_sometimes_when_she_thinks_no_one_else_is_looking,_and_it_begins_to_make_you_uncomfortable._Her_Aes_Sedai_advisor,_Elaida,_also_likes_to_have_long_conversations_with_you._Though_they_are_usually_confusing,_you_unwittingly_learn_much_more_about_the_One_Power._This_knowledge_sometimes_unsettles_you,_but_you_don't_quite_understand_why.
qstr_In_a_chance_encounte In_a_chance_encounter_with_one_Geofram_Bornhald,_you_are_recruited_into_the_Children_of_Light,_a_sovereign_military_organization_who_feels_their_sole_purpose_is_to_hunt_Darkfriends._Sometimes,_you_do_not_agree_with_their_definition_of_"Darkfriend,"_but_you_do_as_you_are_told,_for_muntiny_is_punishable_by_death._You_become_a_capable_warrior,_able_to_ride_almost_any_sort_of_horse_and_use_a_lance_admirably._You_are_also_noted_for_your_ablility_to_make_people_see_who_among_them_is_a_Darkfriend_and_ferret_them_out.
qstr_In_a_tavern_near_the In_a_tavern_near_the_docks_of_Tear,_you_are_one_day_convinced_that_you_should_hire_a_crew_and_buy_a_boat_(with_the_help_of_copious_amounts_of_alcohol)._Thus,_you_begin_your_career_as_a_trader_on_the_rivers._The_morning_after,_you_are_mortified_at_what_you_have_done,_but_when_it_proves_to_be_a_lucrative_enterprise_you_are_more_than_mollified._Indeed,_you_find_the_experience_is_rewarding_as_your_travels_take_you_to_all_of_the_major_cities_of_the_world_-_Illian,_Cairhien,_Maradon._Likewise,_you_become_savvy_in_the_ways_of_the_world_and_the_workings_of_trading,_even_outbargaining_the_Domani_and_the_Atha'an_Miere.
qstr_Frustrated_with_the_ Frustrated_with_the_state_of_the_world_today,_you_see_that_the_Shadow_will_eventually_triumph_over_the_Light._So,_you_establish_yourself_in_the_political_circles_and_devote_your_time_to_bringing_about_the_wishes_of_Ba'alzamon_through_coercion,_manipulation,_and_general_encouragement_of_chaos._You_are_well-rewarded_for_your_efforts,_and_your_master_informs_you_that_he_has_much_in_store_for_you._Soon,_you_rise_to_the_highest_ranks_of_the_Friends_of_the_Dark,_a_mere_step_below_the_Chosen_themselves.
qstr_Strange_things_are_s Strange_things_are_starting_to_happen_around_you._Wherever_you_go_events_seem_to_shift_from_their_normal_course._Lifelong_friends_become_enemies,_bitter_enemies_share_drinks_and_talk_of_old_times,_all_the_while_each_of_these_shifts_in_the_pattern_push_you_down_an_unknown_path.
qstr_Strange_things_are_st Strange_things_are_starting_to_happen_around_you._Ba'alzamon_has_come_to_you_in_the_night_instructing_you_to_do_his_bidding._Unsure_of_whether_it_was_simply_a_dream,_you_have_lingered_in_your_current_home._Now,_every_day,_someone_close_to_you_is_becoming_suddenly_ill_and_dying._You_now_feel_you_have_no_choice_but_to_leave..._
qstr_Strange_things_are_sta Strange_things_are_starting_to_happen_around_you._You've_barely_escaped_multiple_assasination_attempts_by_a_gray_man._Now_on_the_run_for_your_life,_you're_not_sure_what_your_next_move_will_be._
qstr_Strange_things_are_star Strange_things_are_starting_to_happen_around_you._People_are_starting_to_wisper_behind_your_back,_and_give_you_nervous_glances_when_you_enter_the_room._After_feeling_a_rush_of_power_through_your_body_and_having_something_you_were_holding_burst_into_flames,_you_decide_to_head_out_on_your_own_to_find_someone_to_help_you_control_this.
qstr_Strange_things_are_start Strange_things_are_starting_to_happen_around_you._The_world_is_erupting_into_chaos,_dark_friends_and_trollocs_are_everywhere._Determined_to_help_fight_the_coming_darkness_you_head_out_on_your_own.
qstr_Born_into_a_savage_w Born_into_a_savage_world_you've_always_seemed_a_little_more_clever_then_those_around_you_and_this_has_helped_you_learn_to_survive._Using_your_wits_you_always_managed_to_be_one_step_ahead_of_the_larger_cubs.
qstr_Always_a_little_smal Always_a_little_smaller_than_your_brethren_you_learned_how_to_keep_your_head_down_and_stick_to_the_shadows_to_survive._Any_of_the_other_cubs_who_crossed_you_would_get_a_knife_in_the_dark_and_suddenly_there_would_be_more_food_for_everyone.
qstr_The_world_is_rough_a The_world_is_rough_and_if_a_Trolloc_is_gonna_make_it_he_has_gotta_be_tough._Quick_and_skilled_with_weapons,_even_those_larger_than_you_quickly_learned_to_stay_out_of_your_way.
qstr_You_re_big_you_re_me You're_big,_you're_mean,_and_you_take_what_you_want._If_others_are_weak_that's_too_bad_for_them.
qstr_You_served_well_in_t You_served_well_in_the_Dark_Lord's_army._Tracking_down_and_capturing_prisoners_became_a_fun_game_you_were_particularly_good_at.
qstr_You_served_well_in_th You_served_well_in_the_Dark_Lord's_army._You_seem_to_have_a_nack_for_sniffing_out_the_best_loot._Finding_the_things_that_would_most_please_your_masters_has_earned_you_a_great_deal_of_praise,_and_often_the_rights_to_first_choice_of_prisoners.
qstr_You_served_well_in_the You_served_well_in_the_Dark_Lord's_army._Sneaking_through_the_night_right_up_to_the_sleeping_humans,_and_then_waking_them_so_you_can_hear_them_scream._You_soon_became_one_of_the_first_troops_sent_in_on_any_raid.
qstr_You_served_well_in_the_ You_served_well_in_the_Dark_Lord's_army._With_strong_legs_and_thick_hide_you_crashed_through_the_lines_of_human_soldiers_leaving_a_river_of_blood_and_gore_in_your_wake.
qstr_Week_and_confused_fr Week_and_confused_from_the_head_wound_you_stagger_to_your_feet._Lust_for_blood_fills_your_mind,_you_will_raise_your_own_army_and_make_these_humans_pay._You_will_make_them_all_pay!
qstr_Week_and_confused_fro Week_and_confused_from_the_head_wound_you_stagger_to_your_feet._A_sadness_fills_your_once_empty_heart._You_did_everything_they_ever_wanted_and_they_left_you_to_die._Then_the_sadness_turns_to_anger_and_you_promise_to_make_every_Trolloc_or_Shadowsworn_you_meet_pay_the_price_for_abandoning_you_like_this.
qstr_Week_and_confused_from Week_and_confused_from_the_head_wound_you_stagger_to_your_feet._Your_brain_reels_as_your_senses_are_overwhelmed._Colors_seem_brighter,_smells_from_far_away_fill_your_nose,_and_you_can_hear_the_insects_buzzing_around_the_corpses_on_the_battle_field._You_almost_feel_like_you_are_connected_to_the_source_of_everything..._you_wander_into_the_distance_wondering_what_this_could_mean.
qstr_Week_and_confused_from_ Week_and_confused_from_the_head_wound_you_stagger_to_your_feet._Glancing_around_you_realize_you_are_alone,_free_to_do_whatever_you_want._Your_stomach_rumbles._You_are_hungry,_and_in_the_distance_you_can_just_make_out_what_looks_like_the_cook_fires_of_a_small_village...
qstr_Back_to_the_beginnin Back_to_the_beginning...
qstr_View_next_segment... View_next_segment...
qstr___ _-
qstr__+ _+
qstr_^No_food:___{reg7} ^No_food:__-{reg7}
qstr_^Wage_debt:___{reg6} ^Wage_debt:__-{reg6}
qstr_Current_party_morale Current_party_morale_is_{reg5}.^Current_party_morale_modifiers_are:^^Base_morale:__+50^Party_size:_{s2}{reg1}^Leadership:_{s3}{reg2}^Food_variety:_{s4}{reg3}{s5}{s6}^Recent_events:_{s7}{reg4}^TOTAL:__{reg5}
qstr_Defending Defending
qstr_Gathering_army Gathering_army
qstr_Besieging_{s11} Besieging_{s11}
qstr_Raiding_{s11} Raiding_{s11}
qstr_Attacking_enemies_ar Attacking_enemies_around_{s11}
qstr_No_one No_one
qstr_{s9}{s10}^Current_st {s9}{s10}^Current_state:_{s11}^Marshall:_{s12}^Since_the_last_offensive:_{reg1}_hours^Offensive_maximum_followers:_{reg2}^^
qstr_Selected_faction_is: Selected_faction_is:_{s10}^^{s9}
qstr_You_are_currently_re You_are_currently_reading_{s8}.
qstr_You_are_not_reading_ You_are_not_reading_any_books.
qstr_none none
qstr_{s5}_and_{s6} {s5}_and_{s6}
qstr_{s5}_{s6} {s5},_{s6}
qstr_Renown:_{reg2}.^Hono Renown:_{reg2}.^Honour_rating:_{reg3}.^Friends:_{s8}.^Enemies:_{s6}.^{s9}
qstr_Your_estates_are:_{s Your_estates_are:_{s8}.^{s9}
qstr_You_are_a_lord_of_{s You_are_a_lord_of_{s8}.^{s9}
qstr_Current_party_size_l Current_party_size_limit_is_{reg5}.^Current_party_size_modifiers_are:^^Base_size:__+10^Leadership:_{s2}{reg1}^Charisma:_{s3}{reg2}^Renown:_{s4}{reg3}^TOTAL:__{reg5}
qstr_Loyal Loyal
qstr_Devoted Devoted
qstr_Fond Fond
qstr_Gracious Gracious
qstr_Friendly Friendly
qstr_Supportive Supportive
qstr_Favorable Favorable
qstr_Cooperative Cooperative
qstr_Accepting Accepting
qstr_Indifferent Indifferent
qstr_Suspicious Suspicious
qstr_Grumbling Grumbling
qstr_Hostile Hostile
qstr_Resentful Resentful
qstr_Angry Angry
qstr_Hateful Hateful
qstr_Revengeful Revengeful
qstr_Vengeful Vengeful
qstr_{s2}^{s4}:_{reg1}__{ {s2}^{s4}:_{reg1}_({s3})
qstr_Your_relation_with_t Your_relation_with_the_factions_are:^{s2}
qstr_Player_renown_is_inc Player_renown_is_increased_by_100._
qstr_Too_little_territory Too_little_territory_for_new_vassals!
qstr_{s2}_belongs_to_{s3} {s2},_belongs_to_{s3}
qstr_{reg1}_{s1}_{reg2?ac {reg1}_{s1}_{reg2?accept:accepts}_the_offer.
qstr_No_one_accepts_the_o No_one_accepts_the_offer.
qstr_You_start_reading_{s You_start_reading_{s2}._After_a_few_pages,_you_feel_you_could_learn_a_lot_from_this_book._You_decide_to_keep_it_close_by_and_read_whenever_you_have_the_time.
qstr_You_flip_through_the You_flip_through_the_pages_of_{s2},_but_you_find_the_text_confusing_and_difficult_to_follow._Try_as_you_might,_it_soon_gives_you_a_headache,_and_you're_forced_to_give_up_the_attempt.
qstr_You_paid_{reg3}_of_y You_paid_{reg3}_of_your_{reg4}_denars_to_your_men._You_have_{reg5}_denars_left.
qstr_Your_debt_to_your_me Your_debt_to_your_men_amounted_to_{reg3}_denars,_however_you_only_had_{reg4}._Unpaid_sum_of_{reg5}_denars_is_added_as_debt._Your_party_loses_morale.
qstr_This_week_s_wages:_{ This_week's_wages:_{reg6}_denars^Earlier_debts:_{reg2}_denars^Total_payment:_{reg3}_denars^Current_wealth:_{reg4}_denars^^{s1}
qstr_You_lost_your_duel_a You_lost_your_duel_against_^^{s3}
qstr_You_won_your_duel_ag You_won_your_duel_against_^^{s3}
qstr_You_prepare_to_duel_ You_prepare_to_duel_^^{s3}
qstr_^^^^You_have_fought_ ^^^^You_have_fought_{s3}_{reg5}_times._^^You've_won_{reg6}_times._^^You've_lost_{reg7}_times
qstr_^^^^Dueling_with_you ^^^^Dueling_with_your_own_troops_will_not_count_towards_your_dueling_statistics.
qstr_Villagers Villagers
qstr_You_have_encountered You_have_encountered_{s1}.
qstr_You_have_engaged_{s1 You_have_engaged_{s1}_while_they_were_raiding_{s3}.
qstr_You_were_caught_by_{ You_were_caught_by_{s1}_while_your_forces_were_raiding_{s3}.
qstr_None_of_these_trollo None_of_these_trollocs_seems_to_be_willing_to_join_your_party.
qstr_One_{s3}_volunteers_ One_{s3}_volunteers_to_follow_you.
qstr_{reg5}_{s3}_voluntee {reg5}_{s3}_volunteer_to_follow_you.
qstr_You_were_victorious! You_were_victorious!
qstr_Battle_was_lost._You Battle_was_lost._Your_forces_were_utterly_crushed.
qstr_Your_companions_carr Your_companions_carry_you_away_from_the_fighting.
qstr_You_have_defeated_th You_have_defeated_the_enemy.
qstr_You_have_retreated_f You_have_retreated_from_the_fight.
qstr_^^Ally_Casualties:{s ^^Ally_Casualties:{s0}
qstr_{s1}_of_{s3}_managed {s1}_of_{s3}_managed_to_escape.
qstr_{s17} {s17}
qstr_Victory_comment._Pla Victory_comment._Player_was_alone
qstr_Ordinary_victory_com Ordinary_victory_comment._The_player_provided_at_least_40_percent_forces.
qstr_Player_participation Player_participation_comment._The_enemy_had_at_least_1k_starting_strength.
qstr_No_victory_comment._ No_victory_comment._The_battle_was_small,_and_the_player_provided_less_than_40_percent_of_allied_strength
qstr_Some_of_your_tendons Some_of_your_tendons_have_been_damaged_in_the_battle._You_lose_1_strength.
qstr_You_took_a_nasty_wou You_took_a_nasty_wound_which_will_cause_you_to_limp_slightly_even_after_it_heals._Your_lose_1_agility.
qstr_You_have_trouble_thi You_have_trouble_thinking_straight_after_the_battle,_perhaps_from_a_particularly_hard_hit_to_your_head,_and_frequent_headaches_now_plague_your_existence._Your_intelligence_is_reduced_by_1.
qstr_Perhaps_I_m_getting_ Perhaps_I'm_getting_unlucky...
qstr_Retirement_is_starti Retirement_is_starting_to_sound_better_and_better.
qstr_No_matter!_I_will_pe No_matter!_I_will_persevere!
qstr_What_did_I_do_to_des What_did_I_do_to_deserve_this?
qstr_I_suppose_it_ll_make I_suppose_it'll_make_for_a_good_story,_at_least...
qstr_Player_retreats_from Player_retreats_from_battle
qstr_{s9}_wants_you_to_fo {s9}_wants_you_to_follow_his_army_until_further_notice.
qstr_{s8}_of_{s9} {s8}_of_{s9}
qstr__Your_own_banner_fli _Your_own_banner_flies_over_the_castle_gate.
qstr__You_see_the_banner_ _You_see_the_banner_of_{s7}_over_the_castle_gate.
qstr__This_castle_seems_t _This_castle_seems_to_belong_to_no_one.
qstr__Your_own_banner_flie _Your_own_banner_flies_over_the_town_gates.
qstr__You_see_the_banner_o _You_see_the_banner_of_{s7}_over_the_town_gates.
qstr__The_townsfolk_here_ _The_townsfolk_here_have_declared_their_independence.
qstr_The_{reg6?town_s:cas The_{reg6?town's:castle's}_food_stores_should_last_for_{reg3}_more_days.
qstr_The_{reg6?town_s:cast The_{reg6?town's:castle's}_food_stores_have_run_out_and_the_defenders_are_starving.
qstr_You_re_preparing_to_ You're_preparing_to_attack_the_walls,_the_work_should_finish_in_{reg9}_hours.
qstr_Your_forces_are_buil Your_forces_are_building_a_siege_tower._They_estimate_another_{reg9}_hours_to_complete_the_build.
qstr_You_are_ready_to_att You_are_ready_to_attack_the_walls_at_any_time.
qstr_The_siege_tower_is_b The_siege_tower_is_built_and_ready_to_make_an_assault.
qstr_As_a_last_defensive_ As_a_last_defensive_effort,_you_retreat_to_the_main_hall_of_the_keep._You_and_your_remaining_soldiers_will_put_up_a_desperate_fight_here._If_you_are_defeated,_there's_no_other_place_to_fall_back_to.
qstr_You_ve_been_driven_a You've_been_driven_away_from_the_walls._Now_the_attackers_are_pouring_into_the_streets._IF_you_can_defeat_them,_you_can_perhaps_turn_the_tide_and_save_the_day.
qstr_You_ve_breached_the_ You've_breached_the_town_walls,_but_the_stubborn_defenders_continue_to_resist_you_in_the_streets!_You'll_have_to_deal_with_them_before_you_can_attack_the_keep_at_the_heart_of_the_town.
qstr_The_town_centre_is_y The_town_centre_is_yours,_but_the_remaining_defenders_have_retreated_to_the_castle._It_must_fall_before_you_can_complete_your_victory.
qstr_The_remaining_defend The_remaining_defenders_have_retreated_to_the_castle_as_a_last_defense._You_must_go_in_and_crush_any_remaining_resistance.
qstr_However_since_you_ar However,_since_you_are_not_a_sworn_{man/follower}_of_{s9},_there_is_no_chance_he_would_recognize_you_as_the_{lord/lady}_of_this_{reg8?town:castle}.
qstr_The_enemy_has_been_f The_enemy_has_been_forced_to_retreat._The_assault_is_over,_but_the_siege_continues.
qstr__This_village_and_th _This_village_and_the_surrounding_lands_belong_to_you.
qstr__You_remember_that_t _You_remember_that_this_village_and_the_surrounding_lands_belong_to_{s7}.
qstr__These_lands_belong_ _These_lands_belong_to_no_one.
qstr__{s3}__{reg9}_. _{s3}_({reg9}).
qstr__The_village_is_infe _The_village_is_infested_by_{reg8}_{s35}.
qstr__The_village_has_bee _The_village_has_been_looted._A_handful_of_souls_scatter_as_you_pass_through_the_burnt_out_houses.
qstr__The_village_is_bein _The_village_is_being_raided.
qstr_No_one_here_seems_to No_one_here_seems_to_be_willing_to_join_your_party.
qstr_Try_as_you_might_you Try_as_you_might,_you_could_not_defeat_the_bandits._Infuriated,_they_raze_the_village_to_the_ground_to_punish_the_peasants,_and_then_leave_the_burning_wasteland_behind_to_find_greener_pastures_to_plunder.
qstr_village village
qstr_town town
qstr_castle castle
qstr_{s0} {s0}
qstr_{s18}_{s0} {s18},_{s0}
qstr_The_{s17}_has_no_imp The_{s17}_has_no_improvements.
qstr_The_{s17}_has_the_fo The_{s17}_has_the_following_improvements:{s18}.
qstr_The_assasins_beat_yo The_assasins_beat_you_down_and_leave_you_for_dead._.
qstr_You_have_fallen._The You_have_fallen._The_bandits_quickly_search_your_body_for_every_coin_they_can_find,_then_vanish_into_the_night._They_have_left_you_alive,_if_only_barely.
qstr_Luckily_some_of_your Luckily_some_of_your_companions_come_to_search_for_you_when_you_do_not_return,_and_find_you_lying_by_the_side_of_the_road._They_hurry_you_to_safety_and_dress_your_wounds.
qstr_Luckily_some_passing Luckily_some_passing_townspeople_find_you_lying_by_the_side_of_the_road,_and_recognise_you_as_something_other_than_a_simple_beggar._They_carry_you_to_the_nearest_inn_and_dress_your_wounds.
qstr_You_fail_to_steal_an You_fail_to_steal_any_cattle.
qstr_You_drive_away_{reg1 You_drive_away_{reg17}_{reg12?heads:head}_of_cattle_from_the_village's_herd.
qstr_You_are_at_{s2}. You_are_at_{s2}.
qstr__You_have_successful _You_have_successfully_sneaked_in.
qstr_{s13}_A_tournament_w {s13}_A_tournament_will_be_held_here_soon.
qstr___{reg1}_denars_per_ _({reg1}_denars_per_night)
qstr_Moreover_you_earn_{r Moreover,_you_earn_{reg8}_denars_from_the_clever_bets_you_placed_on_yourself...
qstr_Victory_is_yours!_Yo Victory_is_yours!_You_have_won_this_melee,_but_now_you_must_prepare_yourself_for_the_next_round._
qstr_You_have_been_bested You_have_been_bested_in_this_melee,_but_the_master_of_ceremonies_declares_a_recognition_of_your_skill_and_bravery,_allowing_you_to_take_part_in_the_next_round._
qstr_{s11}^{s12} {s11}^{s12}
qstr_You_were_beaten._The You_were_beaten._The_peasants_are_heartened_by_their_success,_but_the_lesson_you_wanted_to_teach_them_probably_didn't_get_through...
qstr_After_beating_your_l After_beating_your_last_opponent,_you_explain_to_the_peasants_how_to_better_defend_themselves_against_such_an_attack._Hopefully_they'll_take_the_experience_on_board_and_will_be_prepared_next_time.
qstr_The_bandits_are_brok The_bandits_are_broken!_Those_few_who_remain_alive_and_conscious_run_off_with_their_tails_between_their_legs,_terrified_of_the_peasants_and_their_new_champion.
qstr_{s1}_s_Ship {s1}'s_Ship
qstr_^{s3}_=_{reg1}{s1} ^{s3}_=_{reg1}{s1}
qstr_^{s3}_=_{reg1}{s2} ^{s3}_=_{reg1}{s2}
qstr_However_{reg3?You_ar However,_{reg3?You_are:{s1}_is}_unable_to_find_any_trade_goods_that_would_bring_a_profit.
qstr_^Buying_{s4}_here_an ^Buying_{s4}_here_and_selling_it_at_{s5}_would_bring_a_profit_of_{reg6}_denars_per_item.{s3}
qstr_{reg3?You_find:{s1}_ {reg3?You_find:{s1}_finds}_out_the_following:^{s3}
qstr_{s2}^{reg1}_{s1}_ear {s2}^{reg1}_{s1}_earned_{reg0}_experience.
qstr_{s2}^{s1}_earned_an_ {s2}^{s1}_earned_an_additional_{reg0}_experience.
qstr_^You_earned_{reg0}_e ^You_earned_{reg0}_experience.{s2}
qstr_The_training_didn_t_ The_training_didn't_go_well_at_all.
qstr_The_training_didn_t_g The_training_didn't_go_very_well.
qstr_The_training_went_qu The_training_went_quite_well.
qstr_The_training_went_ve The_training_went_very_well.
qstr_The_training_went_pe The_training_went_perfectly.
qstr_{s13}_asked_you_to_r {s13}_asked_you_to_report_to_him_with_at_least_{reg13}_troops.
qstr_{s13}_ordered_you_to {s13}_ordered_you_to_join_the_assault_against_{s14}.
qstr_Find_and_speak_with_ Find_and_speak_with_{s3}_of_{s4}_to_give_him_your_oath_of_homage.
qstr_you you
qstr_Battlefield_Tactics_ Battlefield_Tactics_enabled.
qstr_Use_j_to_order_your_ Use_j_to_order_your_troops_to_form_ranks,_k_to_order_a_wedge,_u_to_bring_them_out_of_formation,_or_p_to_order_them_to_form_a_line.
qstr_Battlefield_Tactics_d Battlefield_Tactics_disabled.
qstr_Battle_Morale_enable Battle_Morale_enabled.
qstr_Use_t_to_check_your_ Use_t_to_check_your_troops_health,_y_to_rally_your_men,_and_g_to_call_for_reinforcements.
qstr_Battle_Morale_disabl Battle_Morale_disabled.
qstr_Spear_Bracing_enable Spear_Bracing_enabled.
qstr_Use_b_to_brace_spear Use_b_to_brace_spears.
qstr_Spear_Bracing_disabl Spear_Bracing_disabled.
qstr_Party_spawned_nearby Party_spawned_nearby.
qstr_Breaking_camp... Breaking_camp...
qstr_Current_wealth:_{reg Current_wealth:_{reg1}
qstr_Your_party_is_spotte Your_party_is_spotted_by_{s1}.
qstr_Party_has_nothing_to Party_has_nothing_to_eat!
qstr_{reg1}_{s1}_{reg2?ha {reg1}_{s1}_{reg2?have:has}_escaped_from_your_party_during_the_night.
qstr_{s1}_of_{s3}_has_bee {s1}_of_{s3}_has_been_released_from_captivity.
qstr_Building_of_{s0}_in_ Building_of_{s0}_in_{s4}_has_been_completed.
qstr_{s1}_has_won_the_tou {s1}_has_won_the_tournament_at_{s2}.
qstr_{s1}_is_infested_by_b {s1}_is_infested_by_bandits_(at_night).
qstr_{s1}_is_no_longer_in {s1}_is_no_longer_infested_by_bandits_(at_night).
qstr_{s1}_is_holding_a_to {s1}_is_holding_a_tournament.
qstr_You_pay_for_accommod You_pay_for_accommodation.
qstr__Your_tactics_skill_ _Your_tactics_skill_has_increased_by_1.
qstr__Your_persuasion_ski _Your_persuasion_skill_has_increased_by_1.
qstr__Your_leadership_ski _Your_leadership_skill_has_increased_by_1.
qstr__Your_intelligence_h _Your_intelligence_has_increased_by_1.
qstr__Your_trade_skill_ha _Your_trade_skill_has_increased_by_1.
qstr__Your_weapon_master_ _Your_weapon_master_skill_has_increased_by_1.
qstr__Your_engineer_skill _Your_engineer_skill_has_increased_by_1.
qstr_You_have_finished_re You_have_finished_reading_{s1}.{s2}
qstr_Book_Read Book_Read
qstr_You_must_follow_{s1} You_must_follow_{s1}!
qstr_You_must_follow_{s1}! You_must_follow_{s1}!_This_is_your_last_warning!
qstr_{s1}_is_scouted. {s1}_is_scouted.
qstr_{s1}_has_switched_fr {s1}_has_switched_from_{s2}_to_{s3}.
qstr_The_Cornucopia_creat The_Cornucopia_created_some_food!
qstr_{reg50} {reg50}
qstr_You_hear_rumors_of_f You_hear_rumors_of_forces_massing_in_the_blight.
qstr_Reports_say_borderla Reports_say_borderland_troops_have_been_encountering_large_groups_of_trollocs.
qstr_A_mass_attack_of_sha A_mass_attack_of_shadosworn_troops_is_imminent.
qstr_The_shadowsworn_forc The_shadowsworn_forces_are_attacking!
qstr_{reg65?my_Lady:my_Lo {reg65?my_Lady:my_Lord}
qstr_{reg65?My_Lady:My_Lo {reg65?My_Lady:My_Lord}
qstr_{reg65?madame:sir} {reg65?madame:sir}
qstr_{reg65?Madame:Sir} {reg65?Madame:Sir}
qstr_You_trolloc?.._we_cr You_trolloc?.._we_crush_you_anyway!_
qstr_Gives_us_gold!_Then_ Gives_us_gold!_Then_we_not_cut_you...
qstr_Haarrgg.._this_our_l Haarrgg.._this_our_land._You_no_supposed_to_be_here!
qstr_Graa.._we_crush_you_ Graa.._we_crush_you_hoomans!_
qstr_Gives_us_gold_hooman Gives_us_gold_hoomans!_Then_we_not_eat_all_of_you...
qstr_Haarrgg.._we_smell_f Haarrgg.._we_smell_food._You_hoomans_are_meal_for_us_now!
qstr_A_duel_that_sounds_l A_duel,_that_sounds_like_an_interesting_idea._We_could_keep_score_and_see_who_is_the_better_fighter!
qstr_Ah_so_you_wish_to_be Ah,_so_you_wish_to_be_beaten_by_me_again,_eh?_I_shall_teach_you_another_lesson_in_the_art_of_dueling
qstr_You_may_have_won_mor You_may_have_won_more_of_our_duels_than_I,_but_that_will_change_today!
qstr_We_seem_to_be_evenly We_seem_to_be_evenly_match_so_another_duel_should_prove_to_be_interesting.
qstr_You_should_not_be_se You_should_not_be_seeing_this_text.
qstr_I_accept_your_challe I_accept_your_challenge.^Do_you_wish_to_fight_on_horseback_or_on_foot?
qstr_I_accept_your_challen I_accept_your_challenge._^Let_us_choose_our_weapons.
qstr_horseback horseback
qstr_foot foot
qstr_our_own_weapons our_own_weapons
qstr_sword_and_shield sword_and_shield
qstr_two_handed_weapons two_handed_weapons
qstr_light_armor_and_rang light_armor_and_ranged_weapons
qstr_A_man_in_black_said_ A_man_in_black_said_he_could_teach_me_to_channel,_but_he's_hungry_and_wants_me_to_bring_him_some_beef_first.
qstr_You_learned_the_air_ You_learned_the_air_blast_weave!
qstr_I_brought_the_man_in I_brought_the_man_in_black_the_beef_he_requested,_and_he_taught_me_the_air_blast_weave.
qstr_The_man_in_black_ask The_man_in_black_asked_me_to_capture_5_Marauding_Trollocs_before_he'll_teach_me_the_next_weave.
qstr_You_learned_the_fire You_learned_the_fireball_weave!
qstr_The_man_in_black_tau The_man_in_black_taught_me_the_fireball_weave._I_should_practice_it_a_bit.
qstr_The_man_in_black_aske The_man_in_black_asked_for_5000_gold_to_help_some_people_rebuild_their_homes.
qstr_You_learned_the_heal You_learned_the_heal_weave!
qstr_The_man_in_black_taug The_man_in_black_taught_me_a_heal_weave_and_a_shield_weave._I_should_practice_and_get_my_channeling_proficiency_higher.
qstr_The_man_in_black_wan The_man_in_black_wants_me_to_capture_someone_named_Reagan_O'Neal._I'm_not_sure_I'm_up_to_it._I_should_talk_to_him_again_before_I_try
qstr_You_learned_the_bind You_learned_the_bind_weave!
qstr_The_man_in_black_want The_man_in_black_wants_me_to_capture_Reagan_O'Neal._He_was_last_seen_around_{s13}._He_also_taught_me_a_bind_weave_to_aid_in_the_task._
qstr_I_captured_Reagan_O_ I_captured_Reagan_O'Neal_for_the_man_in_black._He_said_he_will_teach_me_other_weaves_when_I_become_skilled_enough_at_channeling.
qstr_You_learned_the_eart You_learned_the_earthquake_weave!
qstr_The_man_in_black_taugh The_man_in_black_taught_me_the_earthquake_weave._I_should_practice_and_get_my_channeling_proficiency_higher.
qstr_You_learned_the_seek You_learned_the_seeker_weave!
qstr_The_man_in_black_taught The_man_in_black_taught_me_the_seeker_weave._I_should_practice_and_get_my_channeling_proficiency_higher.
qstr_You_learned_the_bale You_learned_the_balefire_weave!
qstr_The_man_in_black_taught_ The_man_in_black_taught_me_the_balefire_weave._I_wonder_if_he_has_anything_else_to_tell_me.
qstr_Audrain_Sedai_has_ta Audrain_Sedai_has_taken_me_on_as_an_apprentice_and_is_going_to_teach_me_how_to_channel._She_would_like_me_to_bring_her_some_apples_to_eat_before_we_have_our_first_lesson.
qstr_I_brought_the_Audrai I_brought_the_Audrain_Sedai_the_apples_she_requested,_and_she_taught_me_the_air_blast_weave.
qstr_Audrain_asked_me_to_ Audrain_asked_me_to_capture_5_Marauding_Trollocs_to_question,_and_then_she'll_teach_me_the_next_weave.
qstr_Audrain_Sedai_taught Audrain_Sedai_taught_me_the_fireball_weave._I_should_practice_it_a_bit.
qstr_Audrain_Sedai_asked_ Audrain_Sedai_asked_for_5000_gold_to_help_some_people_rebuild_their_homes.
qstr_Audrain_Sedai_taught_ Audrain_Sedai_taught_me_a_heal_weave_and_a_shield_weave._I_should_practice_and_get_my_channeling_proficiency_higher.
qstr_Audrain_Sedai_wants_ Audrain_Sedai_wants_me_to_capture_someone_named_Reagan_O'Neal._I'm_not_sure_I'm_up_to_it._I_should_talk_to_her_again_before_I_try
qstr_Audrain_Sedai_wants_m Audrain_Sedai_wants_me_to_capture_Reagan_O'Neal._He_was_last_seen_around_{s13}._She_also_taught_me_a_bind_weave_to_aid_in_the_task._
qstr_I_captured_a_man_nam I_captured_a_man_named_Reagan_O'Neal_for_Audrain_Sedai._She_said_she_will_teach_me_other_weaves_when_I_become_skilled_enough_at_channeling.
qstr_Audrain_Sedai_taught_m Audrain_Sedai_taught_me_the_earthquake_weave._I_should_practice_and_get_my_channeling_proficiency_higher.
qstr_Audrain_Sedai_taught_me Audrain_Sedai_taught_me_the_seeker_weave._I_should_practice_and_get_my_channeling_proficiency_higher.
qstr_Audrain_Sedai_taught_me_ Audrain_Sedai_taught_me_the_balefire_weave._I_wonder_if_she_has_anything_else_to_tell_me.
qstr_we_have_made_very_li we_have_made_very_little_progress_so_far
qstr_we_have_suceeded_in_ we_have_suceeded_in_gaining_some_ground,_but_we_still_have_a_long_way_to_go
qstr_we_have_become_a_sig we_have_become_a_significant_force,_and_we_have_an_even_chance_of_victory
qstr_we_are_winning_the_w we_are_winning_the_war,_but_our_enemies_are_still_holding_on.
qstr_we_are_on_the_verge_ we_are_on_the_verge_of_victory._The_remaining_enemies_pose_no_threat,_but_we_still_need_to_hunt_them_down.
qstr_My_weapon_slot_upgra My_weapon_slot_upgrades_are_as_follows:_{s0}
qstr_Is_this_satisfactory Is_this_satisfactory?
qstr_Select_the_type_of_i Select_the_type_of_item_for_slot_{reg1}.
qstr__no_fiefs_ (no_fiefs)
qstr__fiefs:_{s0}_ (fiefs:_{s0})
qstr_{playername}_when_we {playername},_when_we_started_our_long_walk,_few_people_had_the_courage_to_support_me._And_fewer_still_would_be_willing_to_put_their_lives_at_risk_for_my_cause._But_you_didn't_hesitate_for_a_moment_in_throwing_yourself_at_my_enemies._We_have_gone_through_a_lot_together,_and_there_were_times_I_came_close_to_losing_all_hope._But_with_God's_help,_we_prevailed._It_is_now_time_for_me_to_leave_your_company_and_take_what's_rightfully_mine._From_now_on,_I_will_carry_out_the_great_responsibility_of_ruling_{s3}._There_still_lie_many_challanges_ahead_and_I_count_on_your_help_in_overcoming_those._And_of_course,_you_will_always_remain_as_my_foremost_vassal.
qstr_{s6}_has_joined_your_ {s6}_has_joined_your_party.
qstr_I_am_{s4}_the_ruler_ I_am_{s4},_the_ruler_of_{s6}
qstr_I_am_{s4}_a_vassal_o I_am_{s4},_a_vassal_of_{s6}
qstr_{s9}{reg5?_and_the_l {s9}{reg5?_and_the_lord_of_{s8}.:.
qstr_Your_mission_is_comp Your_mission_is_complete,_{s9}_wants_you_to_resume_following_{reg3?her:his}_army_until_further_notice.
qstr_{s13}_asked_you_to_g {s13}_asked_you_to_gather_{reg3}_heads_of_cattle_and_deliver_them_back_to_{reg3?her:him}.
qstr_{s9}_wants_you_to_fol {s9}_wants_you_to_follow_{reg3?her:his}_army_until_further_notice.
qstr_{s9}_asked_you_to_sc {s9}_asked_you_to_scout_{s13},_{s14}_and_{s15},_then_report_back.
qstr_{s16}_and_{s17} {s16}_and_{s17}
qstr_{s16}_{s17} {s16},_{s17}
qstr_Very_well_I_will_acc Very_well,_I_will_accept_you_back_into_my_ranks,_if_you're_ready_to_swear_your_solemn_oath_once_more.
qstr_A_pardon_will_only_b A_pardon_will_only_be_possible_if_you_are_willing_to_cede_{s17}_to_me._Do_you_agree_my_terms?
qstr_No._There_is_no_chan No._There_is_no_chance_of_peace_between_us,_I_am_not_interested.
qstr_We_are_not_at_war_wi We_are_not_at_war_with_anyone.
qstr_We_are_at_war_with_{ We_are_at_war_with_{s12}.
qstr_Prior_argument_effec Prior_argument_effect:_{reg6},_rebellion_chance:_{reg7}
qstr_Rebellion_chance__30 Rebellion_chance_-30_from_rival_=_{reg7}
qstr_Consistency_check:_{ Consistency_check:_{reg10}/{reg11}
qstr_Current_argument_eff Current_argument_effect:_{reg6},_rebellion_chance:_{reg7}
qstr_Persuasion_effect:_{ Persuasion_effect:_{reg6},_rebellion_chance:_{reg7}
qstr_Personal_relation_ef Personal_relation_effect:_{reg6},_rebellion_chance:_{reg7}
qstr_Rebellion_check:_{re Rebellion_check:_{reg6}
qstr_You_promised_to_help You_promised_to_help_{s13}_claim_the_throne_of_{s14}.
qstr_{s9}_asked_you_to_ta {s9}_asked_you_to_take_a_message_to_{s13}._{s13}_was_believed_to_be_at_{s4}_when_you_were_given_this_quest.
qstr_{s9}_asked_you_to_tak {s9}_asked_you_to_take_a_message_to_{s13}_of_{s15}._{s13}_was_believed_to_be_at_{s4}_when_you_were_given_this_quest.
qstr_{s11}_asked_you_to_e {s11}_asked_you_to_escort_his_{s17}_{s13}_to_{s14}.
qstr_{s13}_asked_you_to_d {s13}_asked_you_to_deal_with_the_bandits_who_are_occupying_the_village_of_{s15}_and_then_report_back_to_him.
qstr_{s9}_asked_you_to_ra {s9}_asked_you_to_raise_{reg1}_{s14}_and_bring_them_to_him.
qstr_{s9}_asked_you_to_co {s9}_asked_you_to_collect_taxes_from_{s3}._He_offered_to_leave_you_one-fifth_of_all_the_money_you_collect_there.
qstr_{s9}_asked_you_to_hu {s9}_asked_you_to_hunt_down_a_fugitive_named_{s4}._He_is_currently_believed_to_be_at_{s3}.
qstr_{s9}_asked_you_to_as {s9}_asked_you_to_assassinate_a_local_merchant_at_{s3}.
qstr_{s9}_has_asked_you_t {s9}_has_asked_you_to_meet_with_a_spy_in_{s13}.
qstr_{s9}_asked_you_to_ca {s9}_asked_you_to_capture_and_loot_{reg13}_caravans_so_as_to_provoke_a_war_with_{s13}.
qstr_{s9}_asked_you_to_cat {s9}_asked_you_to_catch_the_three_groups_of_runaway_serfs_and_bring_them_back_to_{s4},_alive_and_breathing._He_said_that_all_three_groups_are_heading_towards_{s3}.
qstr_{s11}_asked_you_to_f {s11}_asked_you_to_follow_the_spy_that_will_leave_{s12}._Be_careful_not_to_let_the_spy_see_you_on_the_way,_or_he_may_get_suspicious_and_turn_back._Once_the_spy_meets_with_his_accomplice,_you_are_to_capture_them_and_bring_them_back_to_{s11}.
qstr_{s11}_asked_you_to_c {s11}_asked_you_to_capture_a_lord_from_{s13},_any_lord,_and_then_drag_your_victim_back_to_{s11}_for_safekeeping.
qstr_{s9}_asked_you_to_le {s9}_asked_you_to_lend_your_companion_{s3}_to_him_for_a_week.
qstr_{s9}_asked_you_to_col {s9}_asked_you_to_collect_the_debt_of_{reg4}_denars_{s3}_owes_to_him._{s3}_was_at_{s4}_when_you_were_given_this_quest.
qstr_{s11}_gave_you_a_fak {s11}_gave_you_a_fake_letter_to_fool_{s13}_into_banishing_his_vassal_{s16}._You_are_to_go_near_{s14},_give_the_letter_to_one_of_your_{s15}_and_send_him_into_the_town_as_a_messenger,_believing_his_orders_to_be_genuine.
qstr_{s9}_has_requested_y {s9}_has_requested_you_to_bring_him_{reg1}_{s3}_as_prisoners.
qstr_Lend_your_experience Lend_your_experienced_surgeon_{s3}_to_{s1}.
qstr_Then_take_it_with_my Then_take_it,_with_my_eternal_thanks._You_are_a_noble_{man/woman}._I_will_never_forget_that_you_helped_me_in_my_time_of_need.
qstr_Forgive_me_{playerna Forgive_me,_{playername},_but_I_must_insist_you_accept_it._The_money_means_little_to_me,_and_I_owe_you_so_much._Here,_take_it,_and_let_us_speak_no_more_of_this.
qstr_{playername}_what_a_ {playername},_what_a_dear_{man/woman}_you_are,_but_I_will_not_allow_you_to_refuse_this._I_owe_you_far_more_than_I_can_say,_and_I_am_sure_you_can_put_this_money_to_far_better_use_than_I.
qstr_{s11}_asked_you_to_r {s11}_asked_you_to_rescue_her_{s17},_{s13},_from_{s14}_by_switching_clothes_and_taking_his_place_in_prison.
qstr_{s11}_asked_you_to_d {s11}_asked_you_to_deliver_a_message_to_{s13},_who_is_imprisoned_at_{s14}.
qstr_You_agreed_to_challe You_agreed_to_challenge_{s13}_to_defend_{s11}'s_honour.
qstr_{s5}__Persuasion_str {s5}_(Persuasion_strength:_{reg5})
qstr_Persuasion_Attempt Persuasion_Attempt
qstr_A_villager_from_{s7} A_villager_from_{s7}_begged_you_to_save_their_village_from_the_bandits_that_took_refuge_there.
qstr_You_chose_well_{sir/ You_chose_well,_{sir/madam}._My_lads_know_how_to_keep_their_word_and_earn_their_pay.
qstr_Well_done_{sir/madam Well_done,_{sir/madam}._Keep_the_money_and_wine_coming_our_way,_and_there's_no_foe_in_Calradia_you_need_fear.
qstr_We_are_at_your_servi We_are_at_your_service,_{sir/madam}._Point_us_in_the_direction_of_those_who_need_hurting,_and_we'll_do_the_rest.
qstr_You_will_not_be_diss You_will_not_be_dissapointed_{sir/madam}._You_will_not_find_better_warriors_in_all_Calradia.
qstr_The_Guildmaster_of_{ The_Guildmaster_of_{s13}_has_asked_you_to_deal_with_looters_in_the_surrounding_countryside.
qstr_{s9}_of_{s3}_asked_y {s9}_of_{s3}_asked_you_to_deliver_{reg5}_units_of_{s6}_to_the_tavern_in_{s4}_in_7_days.
qstr_Escort_the_merchant_ Escort_the_merchant_caravan_to_the_town_of_{s8}.
qstr_Merchant_{s9}_of_{s4 Merchant_{s9}_of_{s4}_asked_you_to_hunt_down_the_troublesome_bandits_in_the_vicinity_of_the_town.
qstr_Guildmaster_of_{s4}_ Guildmaster_of_{s4}_gave_you_{reg12}_denars_to_pay_the_ransom_of_a_girl_kidnapped_by_bandits._You_are_to_meet_the_bandits_near_{s3}_and_pay_them_the_ransom_fee._After_that_you_are_to_bring_the_girl_back_to_{s4}.
qstr_Guildmaster_of_{s4}_p Guildmaster_of_{s4}_promised_you_{reg12}_denars_if_you_can_make_sure_that_{s12}_and_{s13}_no_longer_pose_a_threat_to_a_peace_settlement_between_{s15}_and_{s14}._In_order_to_do_that,_you_must_either_convince_them_or_make_sure_they_fall_captive_and_remain_so_until_a_peace_agreement_is_made.
qstr_The_Guildmaster_of_{s The_Guildmaster_of_{s14}_has_asked_you_to_deal_with_a_group_of_bandits_terrorising_the_streets_of_{s14}._They_only_come_out_at_night,_and_only_attack_lone_travellers_on_the_streets.
qstr_Guildmaster_of_{s10} Guildmaster_of_{s10}_asked_you_to_move_a_cattle_herd_to_{s13}._You_will_earn_{reg8}_denars_in_return.
qstr_He_is_not_commanding He_is_not_commanding_any_men_at_the_moment.
qstr_He_currently_command He_currently_commands_{reg0}_men{reg1?,_of_which_around_{reg1}_are_wounded:}.
qstr_The_elder_of_the_vil The_elder_of_the_village_of_{s3}_asked_you_to_bring_them_{reg5}_packs_of_wheat.
qstr_The_elder_of_the_vill The_elder_of_the_village_of_{s13}_asked_you_to_train_{reg5}_peasants_to_fight_against_local_bandits.
qstr_The_elder_of_the_villa The_elder_of_the_village_of_{s3}_asked_you_to_bring_them_{reg5}_heads_of_cattle.
qstr_{s16}_and_{s15} {s16}_and_{s15}
qstr_{s16}_{s15} {s16},_{s15}
qstr_I_can_smell_a_fat_pu I_can_smell_a_fat_purse_a_mile_away._Methinks_yours_could_do_with_some_lightening,_eh?
qstr_Why_it_be_another_tr Why,_it_be_another_traveller,_chance_met_upon_the_road!_I_should_warn_you,_country_here's_a_mite_dangerous_for_a_good_{fellow/woman}_like_you._But_for_a_small_donation_my_boys_and_I'll_make_sure_you_get_rightways_to_your_destination,_eh?
qstr_Well_well_look_at_th Well_well,_look_at_this!_You'd_best_start_coughing_up_some_silver,_friend,_or_me_and_my_boys'll_have_to_break_you.
qstr_There_s_a_toll_for_p There's_a_toll_for_passin'_through_this_land,_payable_to_us,_so_if_you_don't_mind_we'll_just_be_collectin'_our_due_from_your_purse...
qstr_Another_fool_come_to Another_fool_come_to_throw_{him/her}self_on_my_weapon,_eh?_Fine,_let's_fight!
qstr_We_re_not_afraid_of_ We're_not_afraid_of_you,_{sirrah/wench}._Time_to_bust_some_heads!
qstr_That_was_a_mistake._ That_was_a_mistake._Now_I'm_going_to_have_to_make_your_death_long_and_painful.
qstr_Brave_words._Let_s_s Brave_words._Let's_see_you_back_them_up_with_deeds,_cur!
qstr_{s1}_is_the_new_lead {s1}_is_the_new_leader_of_the_{s2}!!!
qstr_A_{s5}?_Well..._Yes_ A_{s5}?_Well..._Yes,_I_suppose_it_is._What_a_strange_thing_to_ask.
qstr_Eh?_No_it_most_certa Eh?_No,_it_most_certainly_is_not_a_{s5}._I'd_start_questioning_my_eyesight_if_I_were_you.
qstr_This_is_the_{reg4?to This_is_the_{reg4?town:village}_of_{s5},_{sir/madam}.
qstr_{s6}_Our_{reg4?town: {s6}_Our_{reg4?town:village}_and_the_surrounding_lands_belong_to_you_of_course,_my_{lord/lady}.
qstr_{s6}_Our_{reg4?town:v {s6}_Our_{reg4?town:village}_and_the_surrounding_lands_belong_to_{s7}_of_{s8}.
qstr_{s3}_and_{s5} {s3}_and_{s5}
qstr_{s3}_{s5} {s3},_{s5}
qstr_{reg20?We_mostly_pro {reg20?We_mostly_produce_{s5}_here:We_don't_produce_much_here_these_days}._If_you_would_like_to_learn_more,_you_can_speak_with_our_{reg4?guildmaster:village_elder}._He_is_nearby,_right_over_there.
qstr_allowed_party_size_{ allowed_party_size_{reg0}
